Bonus
class
class Bonus
{
num x, y, size;
Bonus(x, y, {size: 10})
{
this.x = x;
this.y = y;
this.size = size;
}
draw()
{
ctx.beginPath();
ctx.lineWidth = 2;
ctx.fillStyle = "red";
ctx.strokeStyle = "red";
ctx.arc(this.x, this.y, this.size, 0, PI*2, false);
ctx.fill();
ctx.closePath();
ctx.stroke();
}
}
Constructors
new Bonus(x, y, {size: 10}) #
Bonus(x, y, {size: 10})
{
this.x = x;
this.y = y;
this.size = size;
}
Methods
dynamic draw() #
draw()
{
ctx.beginPath();
ctx.lineWidth = 2;
ctx.fillStyle = "red";
ctx.strokeStyle = "red";
ctx.arc(this.x, this.y, this.size, 0, PI*2, false);
ctx.fill();
ctx.closePath();
ctx.stroke();
}